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Parents must watch suitable toy for each years range
Asian products and toys lead in consumer alerts This year has been recalled items 52 311 potentially dangerous to consumers. The National Consumer Institute has reported that Asian products and toys lead notifications alert network of industrial products. So far this year this alert has been activated 538 times. The Ministry of Health specifies that toys accounted for 24% of alerted products, followed by electrical equipment (17.1%), the luminaires (11.15%), vehicles and accessories (9.85%), articles children (8.55%) and cosmetics (7.43%). The 45.54% of the products came from Asian countries, the 24.54% had no known origin, the 23.42% had been manufactured in EU countries, and the remaining 6.51% came from other countries. The potential risks led to the notifications were the electric shock (22%), cuts, wounds and injuries (18.4%), asphyxia (17.47%) and burning (11.34%). So far this year, as a result of the alerts received by the network have been recalled or destroyed a total of 52 311 products that could present a potential problem for consumers. According to the Ministry, the alert system was activated on 155 occasions by reports that moved the Autonomous Communities and 383 times by reports of European Union countries. Of these last, 28 alerts were sent to the European grid through US, by affecting products in circulation within the EU, so that our country is in fifth place in terms of notifications sent after Germany, Hungary, the United Kingdom and Denmark. For Communities, the largest number of notifications made in the network corresponded to Madrid (41), followed by Andalusia (26) and Catalonia (19).Market control campaigns. The Consumer Affairs Conference has reported that 2006 campaigns will control the market. In them, the Autonomous Communities will review the labeling of food products to verify compliance with the mandatory information, as well as an indication of the net price per unit of measurement in non-food products. In services, will inspect the display of prices, the complaint forms available to users and information about the general conditions of the products. Communities will also participate in the inspection of products such as pre-packaged prepared foods, eggs, textile products and cosmetics that are sold in stores multiprice, toys and collectibles towed from newsstands. Shall also inspected the funeral services and breaches in the quality, prices and conditions in housing. Along with that development, Infojuego have two data points in the section of toys and games, plus another moving point that will be moving from one section to another. Finally, Info gamming briefings will have five minutes, called? 10 keys in 5 minutes?, In which experts advise consumers about the keys closer essential to make a responsible choice. These keys, asking questions that will be offered are as follows: Is it a fun toy? Must prevail fun. Children play to have fun while learning through play. Is it safe? Must comply with regulations governing the EC. The CE mark is a guarantee of having passed the security checks. Does it look tough?
Consumers age: children play games with toys for fun
His appearance should be solid to provide the durability and strength. Is it appropriate for him / her? When choosing a toy we have to take into account your tastes and maturity, so you can play with him. "Suitable for age? Toys should respond to every age and the need for growth. How many toys? Sufficient according to their needs because too much can cause not appreciate or certain disinterest, leading to disorder and caprice. If you like cars, "another car? The game stimulates and develops different functions, you must offer variety to stimulate different skills. A gift for a girl, is a doll? No toys for children or girls. Play is spontaneous and so we approach it the adults, enjoying the variety without distinction as to sex. "I can spend time playing? The adults spend time sharing the game makes the game more rewarding for both the activity and the relationship and personal enrichment. Are you going to play alone? The most popular toys for children are those that allow them to play with other children. Share enriches the game and the personalities of the participants. 2006 Toy Data Consultancy The latest edition of the Advisory toy, offered assistance to more than 121,000 consumers in 82 hypermarkets in the signature. These data confirm the consolidation of this activity as an effective and useful for customers within the growing commitment of the Ciampi Foundation with information and well-being of its consumers. In fact, psychologists and teachers who were in the stands in 2006 gave 9676 hours of advice. Thanks to this work, consumers could make the purchase of toys recommended by an adviser who offered information to make a purchase responsible, appropriate to the age and needs of each child and taking into account factors such as tastes and preferences, safety or possibilities of each toy.After analyzing all inquiries made over the past year, the Ciampi Foundation has developed a report containing the following conclusions. Main, women between 30 and 50 years, most seeking the advice service, with the top queries related to the appropriateness of toys to the recipient from the educational point of view and safety.
• In relation to men, those most concerned are located in an arc ranging from age 30 to 45 years, but come to the store with the toy selected by the tastes and requests of the recipients. His consultations focus on the location, prices and features of the toys.
· Consumers are particularly concerned at the appropriateness of toys for children of slots between 0 and 4 years.
· Clients presenting with a concrete idea of the item to buy, ask the counselors about the educational aspect of the toy in order to be certain that their choice is right.
• The 85% of consumers are very interested in knowing the potential violent nature of some toys and video games.
· The game modes are one of the most requested consultations, as consumers are very interested in knowing how to encourage their children and families healthy play to help develop positive attitudes and helping them to enhance values.
· The consumers are very interested in testing the toys because it offers peace of mind when purchasing the product. In fact, the games are the best-selling expose.
• Finally, toy safety has been one of the most pressing concerns, especially among those consumers interested in buying games or toys for children aged between 0 and 3 years.
The recommendations of the experts: The game is the activity par excellence for children. Experts say that even a child six years half will have played 17,000 hours, so this initiative is very useful because it helps consumers to choose appropriate toys for each age. Psychomotor, language, creativity and sociability, inter alia, are the matters referred to in the Advisory Toy. Improper use of certain children's games can lead to serious dangers to children, so in some cases is essential the presence of an adult. A key aspect to consider when purchasing a toy is the child's age, since they must be consistent with their physical and mental, and you need to know what materials are most suitable.
From 0 to 2 years
When choosing a toy is to assess its educational purpose, its influence on child development and quality. A newborn child tends to pay more attention to those objects, and during the first weeks of life paid greater attention to people who are around him. In the first year of life, the colors of their surroundings are also worth your attention and is very sensitive to musical stimuli.
From 2 to 5 years
At this stage, children learn by imitation and repetition. Associated colors, shapes and sounds. Appropriate toys in recent years are the rockers, drag toys and balls, which promote motor coordination and mastery of space. The musical items and figures that fit parts are also recommended. Games like puzzles and building blocks, plastic or wood, with large pieces, stimulate the precision of finger movements and coordination between eye and hand. This will ease future learning of writing. For its part, the brightly colored buildings develop concentration and coordination.
From 6 to 10 years
The activity of children is becoming almost frantic. Come into contact with new activities such as sport. In fact, the moderate practice of sport benefits the physical and mental development, helps prevent childhood obesity and power values such as discipline, teamwork and the importance of effort. In these first steps sports, children must perceive sport as a recreational activity by limiting the competitive component. After 7 years, sports medicine specialists recommend the practice of swimming, cycling, handball, football, basketball and skating, they do not represent risks to growth. One issue to consider is that children should try various sports, and not just focus on one specialty. In this way, be able to choose what they like. On the other hand, cooperative games, which do not promote the elimination of participants-priority values such as solidarity, empathy, equality, etc..
Leading: The big news of the campaign Info gamming is that experts who will advise stores on the fun for the children and young people within the new technologies. Specifically, the teachers guide on video games and electronics such as MP3, MP4, digital cameras, etc. Video Games: Video games are very present in everyday life and being used responsibly, have positive aspects, since the player is involved and making decisions, exercising psychomotor skills, learning a specific language (symbols, techniques, etc.), favor hand-eye coordination and increase user's self-esteem. Responsible To make a purchase you should: look at the content that is age appropriate, check the playing time and avoid isolation of the player. Technology: In recent years, technological products are becoming the star of the Christmas gift. To make a responsible procurement experts recommend: watch carefully in the type and personal needs (MP3 and MP4), in the megapixel resolution, battery type (Digital Cameras), in the ease of installation (DVD), in the screen size and type of subject (GPS) or in the form of payment types and equipment (mobile).
Searching for a place on the time to play with children is almost as important to their development as adequate nutrition. However, playing with our children is not easy. A parents may find it tedious and often involves extra effort into a life where every day is more present stress and less free time. Families together by the game in the infancy of their teenage children face better. Especially important is the game to three years of age because in that period of time children play with each other-at least at first because they are too small, and prefer their parents to explore the game world. In this vein, studies show that families who have made the game a basis of union in childhood have had fewer problems in the turbulent stage of adolescence. But it may have very good intentions and not knowing how to make the meeting attractive and beneficial. In the first year of life. The playful behavior are present from birth. Until 8 months, are his body and, occasionally, an item familiar to monopolize the attention. After 9 months, all that reaches his hand is a toy and when he sees that is able to act on it, repeat the maneuver.
The role of parents in playing with kids and toys
* Parents must have full confidence in your child's ability to play and give the initiative.* They should observe the small to come to understand what the game. If not achieved, imitate.
* Try to always play the same height, either in the ground or at your table.
* It is important to respect the time allotted to play with them. Although it is half an hour a day, during which time there should be no more. Nor does the baby must have other needs: hungry or sleepy.
* It can guide the game, if necessary, but never impose the rules. Of little use.
Games
* Imitation is basic. It may take minutes repeating sounds, clapping and easy movements.
* When they are around twelve months, won the hideout and the persecution of cats, both child and adult.
* Is fixed at the ball, which will accompany a variety of ways in future games. It must be large enough so they do not fit into the mouth.
* Insert and remove objects in a box it is much more fun if you are watching and approving their successes.
Toys
* The best toy in the early months, although it's a cliché, are his father and mother.
* As you add days, gifts with no more than a few seconds of attention begin to arouse their curiosity, but I get bored quickly.
Up to 3 years
60% of the time a child stays awake in this age group is dedicated to play, or at least should be. This point is the warning of the Spanish Association of Pediatrics, which warns that our kids are seeing his playing time reduced to occupy a much more passive recreation, based on TV or video games. Also at this age, but mediate toys, it is essential the presence of an adult. The boy or girl does not yet require their peers to have fun, you can share space and even toy with other children, but they are part of your game.
The role of parents
* Now the game itself or toys become important, but it remains essential that parents set aside a specific time to play.
* The few rules, which are such because they are not met, they mark them. The adult is there to help, not to teach. Spontaneity connotes affection and allowing for an exchange is achieved with the communication and respect.
* Children play to perform the same activities that adults do and thus acquire skills for life. A useful practice is to explain the daily activities of adults while performing.
* About two years begin to use language, and instead of doing that. This breakthrough is reflected in a symbolic scheme of actions and words. If, before inventing the reality with a mime, now invites his partner to share the dream world. "Ok, I know ..." is the tagline that theatrical forward a proposal that deserves to be accepted.
* While adults in a hurry to have their children learn skills and knowledge, extended childhood is important.
Games
The ball is an essential companion games. Imposing the 'running and traps', sing and dance, slowly draw the body parts ...
Toys
* Dolls and stuffed animals, cars, trains and trucks that can push, carry and empty.
Simple puzzles * Puzzles and large parts.
* Games simple to assemble.
* Buckets, shovels and pans to play with the sand.
* Workbenches.
From 3 years
The child stops being a baby and begins to interact with their peers, want to share your games with them, while acquiring greater independence from their parents. It is able to entertain a lot of time playing alone, so that the time of parental involvement may be replaced by reading a book.
Game Features
Beyond being merely a hobby or fun, the game is considered today as an apprenticeship for adulthood. This is coupled with the concern of parents for whom television is not to entertain the little ones. The combination of both factors has shown that parents should promote the game and learn how. The need to play is innate, so stated in its seventh article of the Declaration on the Rights of the Child, 1959, that lists the game as a universal right, evidence of cultural development which aims to ensure children the greater good. Its defining features are:
* The game is enjoyable and fun.
* Their motivations are in themselves and are not in the service of other objectives. In fact, it is more a means of enjoyment of an effort for a particular purpose.
* The game is voluntary and spontaneous, never mandatory.
* It involves active participation of the player.
* Emotional atmosphere of calm and joy because you know that's just a game.
* No need for prior learning.